


Related to paradise they live in their own world, however when the demons start to attack and if they haven't been conquered yet, they will be instantly conquered and converted to the demon cause. The futamazon queen will visit the city from time to time and expect to be served in every way, being possible that characters defect to her empire. The futamazon empire: They will keep pushing for more gold and will try to humilliate us and get more military control, putting their own units into our team that would defect in case of war. The church of abstinence: If you maintain a diplomatic attitude with them they will keep pushing to convert the city, they will ask to open temples, give speeches and keep pushing towards total convertion and gaining power in the city, even trying to convert your followers.

In the end I think that the factions just didn't get enough development to be something better, the important thing was to make factions and characters relevant and a challenge, basically make them important, for example: Third the game just added a lot of stuff that people literally didn't care a all, I would guess almost no one really cared about the brothel or the arena, that stuff just wasn't needed. Second it started to be messy when we suddenly went to explore more territories, mainly because it was too much territory, it is better to have fewer nations/places but more developed. Overall gold wasn't too hard to manage, it just required to limit the units you had to a reasonable size, but the food was the main problem of the game, because you can't control population. First of all it was hard to manage food and gold, if you aren't careful it was easy to go into negative. A bit sad that this ended as abandoned but it make sense, to be fair chapter one was great and it should have been the focus of the game, even more the game lacked some essential aspects that made the gameplay too difficult:
